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nifflas.ni2.se  |  Nifflas' Support Forum  |  Released Games  |  The Great Work  |  Topic: The Great Work (the game) - Trailer « previous next »
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Author Topic: The Great Work (the game) - Trailer  (Read 8465 times)
PONTO
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« on: November 22, 2010, 22:45:00 »

An upcoming Nifflas game! There is still no subforum for it, but I couldn't not post this: http://www.youtube.com/watch?v=QRsUCyYp5F8
Nifflas said this game would be a commissioned one. Apparently, it's related to these dudes: http://www.oskarochoskarsson.se/eng/
« Last Edit: December 26, 2010, 15:37:03 by PONTO » Logged

  
Nifflas
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« Reply #1 on: November 22, 2010, 22:57:26 »

The game will help market Oskar & Oskarsson's upcoming documentary film (which is going to be awesome). Also, the game will be free! :nuts:

This is the game which I'm waiting for some final instructions for so I can wrap it up, so I will soon pause Wadfknytt to do the final work on this, and then resume work on Wadfknytt in late January.
« Last Edit: November 22, 2010, 23:01:15 by Nifflas » Logged
SiamJai
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« Reply #2 on: November 23, 2010, 02:10:23 »

Wow, one great news after another! ^_^ Nice find, Ponto! :)

The game looks and sounds awesome. I like the swimming mechanism, reminds me a bit of Aquaria. Is 'Great Work' the final name or a tentative title?

Can't wait to play it!  :D
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bulbapuck


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« Reply #3 on: November 23, 2010, 10:41:31 »

Wow. This is..... wow...

It's beautiful, I can't wait :)
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Emma fell down a well: Enviromental level of medium length. A level made using only tilesets by Salmoneous/Elder
Endless winter: A very "cool" collaboration.

I made a game in a week: Betrayal :D
Nifflas
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« Reply #4 on: November 23, 2010, 13:19:24 »

Woo! Documentary trailer is out!! Website is also out!

I should update the website with information about this project. I'll probably do it tomorrow.
« Last Edit: November 23, 2010, 13:22:57 by Nifflas » Logged
StraightFlame


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Failing to make a decent KS level since 2009!


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« Reply #5 on: November 23, 2010, 19:12:32 »

First a project codenamed 'Knyttwadf' and now this.

New games are flowing in like crazy...

Edit: Yes, i know, 2 games isn't 'flowing in like crazy'. I am just  :crazy: because there are 2 new games announced.
Edit: Fixed typo in the edit that came before this one.
« Last Edit: November 23, 2010, 19:16:25 by StraightFlame » Logged


Alaquiddin


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« Reply #6 on: November 23, 2010, 20:32:52 »

Wouldn't it be a better idea to focus on one game at a time?
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yohji


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« Reply #7 on: November 23, 2010, 21:26:10 »

All that swimming looks really nice. I hope my computer can handle the game... it couldn't handle Saira  :S
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Nifflas
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« Reply #8 on: November 23, 2010, 21:26:51 »

I always do one game at a time, I've never worked on multiple projects. However, when I'm doing a commisioned game and find myself waiting for instructions from another party, I have to spend my work hours doing something useful. This is why as soon as I have the instructions, I'm completely going to stop Knyttwadf and work full time on this, and once it's done move back to working full time on Knyttwadf. I try to live off game development now, so there's no time for slacking.
« Last Edit: November 23, 2010, 22:39:18 by Nifflas » Logged
saba


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« Reply #9 on: November 23, 2010, 22:47:55 »

Ah, so I saw that trailer and assumed it was for Knyttwadf. I wondered where the ball was.  :^^:
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mato


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« Reply #10 on: November 24, 2010, 03:40:46 »

This looks sweet. I love the wacky little character with the limbs fluffing all over.  The water effect is really pretty, especially the surface as the character dives in and out. Nifflas, care to drop a clue on how this is done in MMF2?
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back seat astronaut
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« Reply #11 on: November 24, 2010, 06:51:36 »

How much does it cost to "commission" a game from Nifflas, anyway?
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Nifflas
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« Reply #12 on: November 24, 2010, 09:12:39 »

That depends really. Money-wise, this was kind of a risky project, because I accepted before we had found any proper funding at all. I had a strong personal interest in making the game. Otherwise I guess I'd be pretty expensive.
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mato


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« Reply #13 on: November 24, 2010, 14:12:54 »

I guess then you don't want to share your secret to how it's done
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Nifflas
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« Reply #14 on: November 24, 2010, 15:47:29 »

Oh, that's just a distortion shader that Looki created that vertically and horizontally distorts the background based on an image. I don't think he have released it in public yet.
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