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nifflas.ni2.se  |  Nifflas' Support Forum  |  Temporary  |  Knytt Stories Level Releases  |  Topic: [Environmental/Challenge] [Easy] [Small] Curse of the Catacombs « previous next »
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Author Topic: [Environmental/Challenge] [Easy] [Small] Curse of the Catacombs  (Read 10225 times)
Vegetal Gibber


Total My honestly gotten stars: 132
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Sorry excuse for a game designer


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« Reply #30 on: March 01, 2016, 19:49:58 »

@CWolvie: That'd be pretty neat! Or maybe it's time for the sequel, Save the Double Jump :D

@egomassive: Well, v1.1 was just a small update to fix some problems and add a few extra details here and there. The only new stuff you might notice is...

Spoiler: Minor ending spoilers (click to show/hide)

Anyway, thanks for reporting these issues! I've put together another minor update that fixes them and adds a few more KS+ bonuses:

[ Curse of the Catacombs v1.2 ]

Spoiler: Changelog for v1.2 (click to show/hide)

Hopefully this will be the final version of the level, unless more errors are found.

Actually, I was considering adding an extra area (making use of the hologram, the only power-up I didn't put in the level) in the v1.1 update. I even started a new tileset for it, but in the end I decided against it. I think this concept works best as a short, cohesive experience, and what I was planning would have felt too out of place. I'll probably use that new tileset in a future level, though. I hate it when assets are left unused! :P2
« Last Edit: March 01, 2016, 20:05:49 by Vegetal Gibber » Logged

Some KS levels by me:
Purple Ink


Total My honestly gotten stars: 28
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« Reply #31 on: March 06, 2016, 20:26:13 »

Played this again because of the update. I have to admit that I got lost trying to find the freedom ending after getting the truth ending. lol
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